Thank you for the reply! Unrelated, but what's your favourite sport? If you have one, are you very good at it or is it something you just like to do? :)
Забавно, что офисных работников можно выкинуть за пределы карты. Есть подозрение, что главный герой хочет свергнуть босса, чтобы построить собственную фабрику... :0 Кстати можно потом будет сделать варианты концовок:"Захватить власть", "Уничтожить фабрику".
suggestion!: when you do the full game you could have real-life statistics and news headlines of actual companies violating workers rights in the "loading screens", that way, if anyone just plays the game as a joke, they will be passively shown real life examples of injustice and hopefully help bring their awareness a tad forward, or give them receipts if they want to prove something to their friends? also, it'd be sick if you used real life unionizing tricks as inspiration for some game mechanics. like maybe you could do something like a "combo strike" where your characters come together to pool their power in some way, and their collective power saps some money from a manager's pocket, and the manager's money=their health bar? that'd be kinda sick... just some small ideas to ruminate on
I think this game has potential, if you make it into a full game, then here's some suggestions: procedurally generated floors with doors to seperate the different parts of it. More worker types with passive abilities or abilities you can use in battle, such as some buff guy who blocks projectiles but can't be thrown, or a caffeine addict who drops coffee every 45 seconds. a checklist or smth to tell you what you need to do to get to the next room. A skill tree to upgrade yourself and your coworkers. split-screen or online co-op. more bosses. multiple difficulties with altered versions of the bosses to go with it. multiple different paths with different rewards (idk what the rewards would be) power-ups, like a caffeine-shot coffee. different enemy types with abilities, strengths, and weaknesses. and finally, a customizable protagonist with different hair, skin, and outfits.
and before you say "bro thinks i'm gonna read all that" just tell me a full version of this game wouldn't include at least SOME of these features.
if you made it this far thx for reading and goodbye!
Thanks for the ideas! I did indeed plan to include more enemies, worker types, and even character customization. Sadly, this was a game jam project, so my time with it was limited.
I will get back to it, along with some of my other projects, and expand on it.
I really enjoyed this. I wish it weren't so linear but I guess with floors of a building and programming an open world being way more complicated, it's excellent for what it is
Super fun theme and story! And it feels really polished :) While are decent, they arn't put together in the most challenging way. Overall I had fun playing it (especially reading the elevator screens), I just think the level design and mechanics could use a bit of work to make it more fun. OFC for a game jam this is super great, so awesome job!
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Sure love communism
It's not communism to found a union in order to demand that you be treated like actual human beings, no matter what the big wigs like to tell you!
My guy, the whole message of the game is communism. The worst ideology ever created.
Red Eight Zero speaks the truth.
Besides, who else loves launching humans at the higher ups?
"The labor may be bitter but its fruits are always sweet" is really lovely. Great game!
Great game, reviews from China
fun
fun fact: one of the logs say that every elevator uses cost 20 cents, therefore it took 90 cents to get from floor 1 to 10.
No, it doesn't, it's 180 cents.
Really great jam game with a very good message! Thank you for making it and good luck in your future projects!
Message is terrible. Communism is the worst ideology
Thank you for the reply! Unrelated, but what's your favourite sport? If you have one, are you very good at it or is it something you just like to do? :)
Bro got stuck on the wall and I had to restart T_T
Died at the end but still won :skull: Also a Hard Mode would be nice, its too easy to win
would be nice if enemies were drawn in front of coworkers
Fun game with a nice conclusion.
Fun game with powerful message. Really love it!
Short, fun, with a f***** fantastic message!
Very cute, super well executed. Love some labour solidarity.
You can reset de level. You need first take the employer on the right, then you move the box for the left of the elevator.
such a cool game
When they said "BLA BLA" I really felt like their words were green blobs chasing me
as a communist I can say. this is an accurate depiction of revolution.
No a more accurate depiction would be mass genocide
Do not forget the mass concentration camps, theft of technology, and destruction of culture.
They'll think it's okay as long as they get to do it.
Its typical communism. It sucks for everyone.
looks like the liberals found this game lmao
(inb4 "NOO IM NOT A LIBERAL! I'M [some flavor of liberalism]")
he said communism not imperialism
fun way to tell you've been fed up with bullshit about proletariat regimes
You know who else has had enough with regimes? The Chinese under communism
sure... china was really happy and prosperous when it was ocupied by foreign countries like england... i miss these old days damn communism...
same lol
Nice game
Эта игра веселая! Спасибо разработчикам Labor Power!
Не за что! Все игры я, кстати, делаю один :)
Забавно, что офисных работников можно выкинуть за пределы карты. Есть подозрение, что главный герой хочет свергнуть босса, чтобы построить собственную фабрику... :0 Кстати можно потом будет сделать варианты концовок:"Захватить власть", "Уничтожить фабрику".
fun game
funny game
It was funny.
Really fun!
fun game !!!
suggestion!: when you do the full game you could have real-life statistics and news headlines of actual companies violating workers rights in the "loading screens", that way, if anyone just plays the game as a joke, they will be passively shown real life examples of injustice and hopefully help bring their awareness a tad forward, or give them receipts if they want to prove something to their friends? also, it'd be sick if you used real life unionizing tricks as inspiration for some game mechanics. like maybe you could do something like a "combo strike" where your characters come together to pool their power in some way, and their collective power saps some money from a manager's pocket, and the manager's money=their health bar? that'd be kinda sick... just some small ideas to ruminate on
you need to put a tutorial
i just started to click at the final boss
same, i don't know how to complete the ending
just click
i am clicking on the bosses but it doesn't seem to work
I think this game has potential, if you make it into a full game, then here's some suggestions: procedurally generated floors with doors to seperate the different parts of it. More worker types with passive abilities or abilities you can use in battle, such as some buff guy who blocks projectiles but can't be thrown, or a caffeine addict who drops coffee every 45 seconds. a checklist or smth to tell you what you need to do to get to the next room. A skill tree to upgrade yourself and your coworkers. split-screen or online co-op. more bosses. multiple difficulties with altered versions of the bosses to go with it. multiple different paths with different rewards (idk what the rewards would be) power-ups, like a caffeine-shot coffee. different enemy types with abilities, strengths, and weaknesses. and finally, a customizable protagonist with different hair, skin, and outfits.
and before you say "bro thinks i'm gonna read all that" just tell me a full version of this game wouldn't include at least SOME of these features.
if you made it this far thx for reading and goodbye!
Thanks for the ideas! I did indeed plan to include more enemies, worker types, and even character customization. Sadly, this was a game jam project, so my time with it was limited.
I will get back to it, along with some of my other projects, and expand on it.
thanks! I'm glad you read my comment, even if you don't get around to adding more features.
i really loved this game, i finished it and had fun. Its a good game :D
i got stuck on some floor because i pushed the box into the employee and i cant pull it back. 9/10
You can always reload a level by pressing R :)
Seems like a good game! I enjoyed it really much.
I really enjoyed this. I wish it weren't so linear but I guess with floors of a building and programming an open world being way more complicated, it's excellent for what it is
Reminds me a lot of the Love Me! game series I used to play as a kid. Super fun to play <3
Super fun theme and story! And it feels really polished :)
While are decent, they arn't put together in the most challenging way.
Overall I had fun playing it (especially reading the elevator screens), I just think the level design and mechanics could use a bit of work to make it more fun. OFC for a game jam this is super great, so awesome job!
beat the boss in like, 5 seconds? i spamed only on him lol
A great bite-sized adventure. I love how you "incorporated" the power theme!
I really love the art for this game. The level design is a bit lacking though.
Not me replaying it so I can try the other ending lo
like it but i want to download it
Loved it
Excellent game! I really like the art style.