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So fun, really interesting concept!

(+1)

oh, this is amazing! Really like the artstyle and the music and the game is mostly mechanically solid. My one complaint is that battling against a squad of healers is a real time waster... they have no way of damaging you, nor do they let you pass...

Lots of fun, a bit sad that I got to the boss with 1k in the bank and no way to spend it though.

Love this, it was so fun! Lots of strategy too.

This game makes rolling dice surprisingly fun. It's also very polished and has a lot of features for a solo dev jam game.

Amazing game. It feels dicey sometimes but I got through it after a bunch of tries.

Really fun!

amazing game, my fav so far!

Im stuck at the 2nd enemy help
But good game :D

Really great game! I'll admit I was frustrated into almost quitting at first, but I'm glad I stuck with it. Runs where the luck just doesn't go your way were frustrating, but it just makes getting on a good run that much more tense. The ability to control your randomness via rerolling and replacing faces of your dice gives the game a different kind of strategy, more about hedging your bets than devising the perfect plan. I also really like how you could abuse encounters to farm health if you knew what you were doing. 

I will admit that I was only able to beat the game by abusing what I assume was a bug where you could reroll your number by pressing the button really quickly after the initial roll before it switches to the other die. However, I actually really like the bug and think it would make a good mechanic; it forces your to make a split second decision about whether the number is good enough, and you can potentially screw yourself over by getting a lower number.

 Also, for those curious, my final winning loadout was two defends, one attack, one attack all, one double attack, and the shield which gives you +3 to your defend rolls (no sword upgrades used)

Thanks, this was a fantastic read! I'm glad you gave the game a second chance despite its outright unfairness (even for a roguelike) and even managing to turn the tables on it.

I will update the game some time after the GMTK Jam ends and fix a couple of the more annoying issues. Your feedback is greatly appreciated, thanks again!

Great work as always! 

Really great game. The music and art are a nice fit, and it's a nice gameplay loop. Nice job!

This is really cool... Amazing work!
Just one minor comment - maybe for each turn, if the dice would have become blank, it would be clearer that you have to throw the dice again... I was confused as I saw the attack symbol but couldn't attack until I jumped...
But otherwise, brilliant concept.

nice

AWESOME GAME! it is simple and really fun

Nice game! It feels fresh, original and I had fun even tho I wasn't good at it.

Cool!

Really fun game !

Nice Game!

Funny little bug that you can roll your normal dice again if you are quick enough in the transition to the second one

Haha, yeah, I found this bug too. At this point, it might as well be a speedrunning tech.

haha yeah 5/ 5 btw

hey, nice submission.

needs more balance (which i think is a given for this time)

Do you think the jam demands a lot of balance due to the randomness?

Yeah, there were a lot of planned features I had to cut at the last moment. I even wanted to add different classes! But oh well, I think I managed to do a lot in 48 hours.

Thanks for playing!

Viewing most recent comments 20 to 39 of 39 · Previous page · First page