Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 99 · Next page · Last page

very chill game i love it

Can anyone send a photo of level 50 and the solution?? pls help

(1 edit) (+1)

My hint: black bishop moves two times in a row.

Pretty amazing game! I'd love to see an infinite mode with procedurally generated levels! Is this possible?

(+1)

I’m not that smart or adept at chess. Sounds like a nice challenge, though.

Maybe when I publish this game on Steam, I might add a few modes.

procedurally generated levels may be possible IF someone would be able to write kind of solver taking the rules in play here then be able to score solution according to some difficulty parameter.

Technically, solving these puzzles by brute force is "pretty easy" (for an algorithm), maybe do random attempts until all cases are exhausted and matching how many iterations it has taken would be enough.

Difficulty also scale with number of pieces & hazards.

Still easier says than done :).

(+1)

Now I was thinking about an algorithm able to generate random levels with a couple parameters the developer can set or even the players themselves. I got some ideas but i am not sure they will work in a real situation.

(+1)

simple and fun! great job

(2 edits) (+2)

This was genuinely one of the most fun games that i've played in a long while!! I thought the levels were pretty easy, except for the last three, but that's probably just because I'm obsessed with puzzles lol

It makes you think outside the box a lot of times, and the solutions are very clever.

I honestly would love to see more since it was pretty quick (around half an hour), but I 100% recomend playing it!! Very fun! :D

(+1)

Thank you so much for playing! I’m really humbled by all the positive feedback this game has gotten!

Great "solitaire like" game, a nice refreshing view on Chess game which is also fun and a little challenging, some levels are pretty easy, I just have to beat the tricky level 50.

For those who like this kind of puzzle, there was a long long time ago a game called 'Peg It' from Shoecake Games which was released for free after a few years but unfortunately, the author remove it + his other games from his website. It is a very very challenging solitaire game, the kind of game you can't really play all the day I guess cause your brain will explode otherwise :D.

There are a few links available still : one, another one and this one.

(+1)

Best game I played in a while. I'd prefer if the theme didn't switch automatically but its not a big deal

Nice Game

I just downloaded it, what should I do now because it's a .zip file

(-1)

extract it then open the .exe files

(+1)

The download is also a web build, so you'll have to play in the browser regardless. There is not much point to it unless you want to access the game while you have no internet connection. 

In case you are interested, you can run it locally using python. You can check here. 

me gusto mucho el jueguito, me atrapo el tipo de puzzle <3

(+2)

It was the most challenging half hour I've had in a long time. I really enjoyed the different mechanics of the pieces.

I'd like to see more levels in the future.

(+2)

Brother i am on the lvl 21 right now but it is really the BEST  GAME i have every played

Thank you for playing and for the kind words!

Brother i am on lvl 38, this one is so hard BRO

very cool i love This solo chess  game a lot

(1 edit) (+2)

I am enjoying the game a lot. Even though it's simple and easy to understand. The puzzles are so much fun to solve, the only thing I Might complain about is the Hints, maybe you can make it reveal one move or Highlight the piece the player need to move without telling the player Where to move it (If the piece has more than one Option. Thanks again for the fun and Simple game. 


Edit after finishing the game: I think it would be fun to add Community puzzles where the players make their own puzzles for others to play 

(+1)

Amazing game! I love the music! What’s its name ?

(+1)

Perfect

(+1)

Simple, super elegant game. Nice job!!!

(+1)

Sometimes doesn´t have sence

(-9)

"web exports wont work" like holy fucking shit bro just optimize your game

(+5)

then donate to him so that its worth it. stop complaining.

Make your own game then loser. He can make his game however he wants to. 

I love it

(+2)(-1)

the hints are bad

(+2)

Pretty cool! Completed all 50 levels.

(+1)

When I was a kid, my biggest regret was to not continuing playing chess. Thank you for this game. :)

(+2)

VERY NICE GAME I LOVE IT 

The chess 2 we all needed!

(+2)

chess game!

(+2)

Very nice!

(+5)

The difficulty is just perfect. Not too frustrating and challenging enough to be fun. Haha. I enjoyed very much. It was a good game. I think it was really clever that you added chess pieces hehe. And some can explode hehe. Lol. Def a good game if you like things that explode. Haha. my favorite part of the game was when I was winning (and obviously the exploding pieces hehe).

(+3)

Dude, awesome project! I love to play chess normally, but this game is a super fun spinoff!

(-1)

Just one thing: When you unlock new colors the entire screen just gets a filter applied to, except for the letters and numbers. The white spaces on the board shouldn't be colored imo

I think it'd be cool if you unlocked a level editor when you beat the game.

(+1)

I don't think the hint on #48 is correct.

Neither is 49.  There might be more. Those are just the only ones I looked at

I don't love that it counts a bomb as a piece. :\ Cuz in puzzle 37, I got it to where there was a queen and a bomb left. But for some reason, it didn't count that as a win, because it considered the bomb a piece. So I used the queen to take out the bomb, which then also took out the queen, which left e with no pieces, which didn't count as  win, which is kind of annoying.

(+1)

It's a puzzle game, that wasn't the right solution.

Really Enjoyed the game

(+1)

It's just like that Solitaire Chess puzzle game! Really cool!

(+3)

for 17 there is a solution that kills every piece but doesn't trigger a win, I feel like it should even though it's not *exactly* the goal of the puzzles, I'm not that far but if this is intentional then it could also be cool if there is some puzzles where you find a route to save a piece from a bomb blast radius because otherwise all pieces are gone on the board

(+1)

I did the same thing. It was kind of annoying, but it also kinda makes sense, since there's supposed to be one piece left.

(+1)

Crap, it happened again in 37.

Nice one

bug report:

1: The last 2 colors are not unlockable (40 and 45) they roll over to the first and second unlock, and the 2 locks in the customize menu don't dissapear

2: when you beat level 50, you get the same animation of the color unlock, but (like 1) it also continues the streak, showing the thirth unlock. But you can't play after this, so this seems useless for the code.

how to fix:

if this is construct, from what ive found online it uses javascript so:

bugfix 1: this is something i can't guess from the situation, this is your own code, could be because you use a variable that counts up, and when it reaches 8 (the 40 unlockable) it goes above the count, and the variable gets reset to 0 or 1, and then it goes back to doing what it normally does (so every 40 levels it resets). BUT this is just guessing, its what ive done and it looks like it does that, i don't know how it would do it in an other way

bugfix 2: same count function, but this is more easily guessable:

i would assume you have a level check to see if the count up needs to happen, and every 5 levels, it counts the function for a new unlock up.

So an easy fix is making a variable called: lastlevel, and making it equal, the number of the last level. Then in the code check if the level = lastlevel, and if this is true, then don't run the code, example code (it isn't going to be 100% java, but it will get the point across):

int maxlevel = 50 //the highest level made in the game
int cycle = 5 // the cycle of when the next color unlocks
int counter = 0 //the counter to see where we are in the cycle
int currentlevel = 0 //the level we are on at this moment
int colorunlock = 0 //what is the next color that needs to be added


for (currentlevel= 0; currentlevel< maxlevel; currentlevel++ ) {
     if (counter < cycle) {
          counter == counter+1;
     }

    else{
       colorunlock == colorunlock+1 ;
       unlocknewcolor();
      counter == 0;
    }

 normalcode()
}


this is a possible way to fix it, but i do not know how your code works, so i would recommend changing the for loop into a if, and removing the normalcode() from it, but this is just an example for you to use to bugfix the code


this is the code with a check in place, to give an error when you don't have enough colors



int maxlevel = 50; //the highest level made in the game
int cycle = 5; // the cycle of when the next color unlocks
int counter = 0; //the counter to see where we are in the cycle
int currentlevel = 0 ;//the level we are on at this moment
int colorunlock = 0; //what is the next color that needs to be added
const colors = [yellow, orange, grey, green,blue,pink,red,purple,brown,magenta]; // if you use an array
int coloramount = 9; // if you just have the amount --> this is easier but ill be                                                      using it as a check
int coloramountinput = 0; // this is to put the length of the array given above                                                                     in.
int errors = 0 // is there an error, yes or no, to see if we can continue the code, or there is a wrong input

coloramountinput == colors.length;
if (coloramountinput == coloramount){}
else{ Console.log("the amount of colors are not the same");
errors == errors+1;}


if (coloramount = math.floor( (maxlevel-1)/5){}
else{ Console.log("the colors wont fill in the required amount of unlocks");
errors == errors+1;}


for (currentlevel= 0; currentlevel< maxlevel; currentlevel++ ) {
     if (counter < cycle) {
         counter == counter+1;
     }

    else{
       colorunlock == colorunlock+1;
         unlocknewcolor();
      counter == 0;
    }

 normalcode()
}





these are 2 ways you could fix it, but i would really like to be able to see the other 2 un unlockable colors

(+1)

Thanks for the feedback! I’ll fix this.

no 37 is not impossible, the moves i did are on the right, it was just logical reasoning

(1 edit)

also, just press the question mark, for some reason it gives the solution (maybe it could be made to make some pieces unmovable, so you know what you need for it and what not, but giving the solution is a bold move)

no i did not use it to solve 37, i was looking at 39 and couldn't find it, so i wanted a small hint to know if i was doing it right, i was close to the solution at least, im not ganne use it elsewhere, as the full solution kinda ruins the gimmick

(+1)

The game was first made for Poki (it got rejected, sadly), so the very generous hint system was aimed at the more casual crowd. In the hands of a better chess player than me, there could have been a better system.

It is what it is, sorry :)

(+1)

It is still nice, the hint system is indeed very generous. I don't get why it would be rejected for poki tho? maybe you could try your luck with crazygames. Its what my class plays on, and its a bit less known, so schools wont block it as fast.

I really liked playing this game, and ignoring the hint system is also just a possibility (thats what i did for the rest of the levels), so its not a game breaker at all.

Gl on the rest of your life journey, and I hope for your games, like this one, to get the attention and respect they deserve, I could not make this game, even if I tried. The gimmick is unique enough to not have a pile of other games doing the same thing, but not to unique to be annoying to learn. You have really made a good game. Don't think that someone else could have done it better, its your product, and you do what you think is best with it (and  personally think you did very very good with this one).

(+1)

Thank you so much for the kind words! This means a lot to me.

(+1)

loved chess 2

Viewing most recent comments 1 to 40 of 99 · Next page · Last page