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Chrono Break Walkthrough

I was able to just make the blocks float by somehow forcing them into one tile, picking them both up at the same time, and then throwing. Weirdly enough, I can't pick these up

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good asf, great art but ould use some black outline to separeta elements

I finished the game. The block physics were inconsistent and I think the "clock" should have been fixed at the last level but it seemed completed about 3 levels before.

All in all, the game was enjoyable. Thanks!

Great little game!  Love the pixel art and music!

did i break it?

tried picking one of those up, didnt work, then i restarted and messed with them a bit more

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couldnt pick those up either, then i threw one of them so i entered it, while the other was next to it, and both are in my hands now (side note: i cant really jump. another thing: releasing that just makes it levitate)

Much like the main character, you broke the time-space continuum, my friend.

Really nice little quick play game. 

Good little idea.  I wish I could say tidy implementation, but: inconsistent framerate (not much of a problem here, the puzzles don't need millisecond timing).  Much bigger is how jumping while carrying a block only works one in three attempts; most of the time my jump is truncated as if the block I'm carrying is blocking my upwards motion.

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bug: you can pick up multiple object at same time

overall a nice game!

Oh dammit, that's such an obvious bug, how could I miss it? Thanks for noticing!

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you are welcome!

this is  a 5/5 puzzle platformer !

I'm not sure if I've played the original one, but this was a fun little game.  The graphics are great, and the controls nice and easy.  The last few levels were kind of challenging getting the blocks placed exactly where they were needed, but overall a quick, entertaining diversion.

what he said !

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Nice work. Thought I'd mention that it doesn't seem to respond when I hit the enter key on fullscreen mode.
 

It’s a known issue for a lot of projects (at least my projects) that you have to click on the game after going fullscreen to make it active again.